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Programs:

People's General

Map Editor. See XWG Page.

Converting PeG to a WW2 format based on the units in Panzer General 2 is possible if a little strange. This package contains a pretty good conversion. It also contains some utilities that may be of interest to PG2 and PeG users who are not anxious to install PeGWW2. You must have both games to make the conversion
Download (157k) PeGWW2

Fred's People's General Equipment Editor lets you change anything you want in the People's General equipment file, even add and remove units. This is an alpha and any feedback as usual is appreciated.
Download (248k) FPeGEd 0.01

People's General modgen.dat containing the graphics (s16) files can be unpacked and repacked using the programs in PeGpak.
Download(52k) PeGpak 0.1

People's General Graphics Editor. Not very fancy but you can look at the icons in PeG , extract them as standard Windows bitmaps, change them and insert them back into the game file. Tired of all of those green on black buttons? Long for that camouflaged tank? Here's your chance.  If you are interested in this project let me know. I have not played PeG much and don't know how far I will continue work on the editor.
Download (259k)   PeG Util 0.03

Pacific General

PaGPal is for Pacific General which is now is available as a free download at the Underdogs. Some people complain that the colors especially the brightness of the colors is disappointing in Pacific General. Although they are different than for Panzer General, they do not appear "bad" to me. This may depend on the hardware and directx drivers that you have. PaGPal will allow you to adjust the palettes used by Pacific General so that you can brighten up the display and improve contrast.
Download (287k) PaGPal

P2PCV is a DOS program that allows the conversion of Pacific General maps to Panzer General 2 maps along with the generation of the graphics files used by PG2. In order to make use of this program you must have both PacGen and PG2. My PacMap program is probably also necessary. Included in the archive is a demonstration PG2 scenario (you need PacGen for this too).
Download (156k) P2PCV

UPAGSHP and PPAGSHP are programs that unpack the shp files in shp.pfp and then repack them. Unpacking allows editing with ShpEd. Repacking then will put the new images into the game.
Download (19k)  PAG_PK
 
PacMap was the Grandfather of most of the programs on this page. It is a full featured map editor for making Pacific General maps.
Download (461k) PacMap044

PFPED is a WIN95 program to assist in editing the packed (pfp) files for PacGen. Presently the program is able to extract and replace txt, pal and shp files.
Download(243k)  PFPED

Panzer General 2

UPG2SHP and PPG2SHP are DOS programs to unpack and repack the shp files for Panzer General 2 so that images can be edited with ShpEd. Also in the archive are 2 useful PG2 palette files for ShpEd.
Download(72k)  PG2Util

Steel Panthers 2

Fred's Steel Panthers Map Editor. Now see all the icons in a terrain file and add them to the map with a simple click. This alpha version 0.06 will convert color coded bitmaps into SP2 maps. Contour maps can also be saved as bmp/jpg files for easy viewing and printing. The editor is aimed primarily at Steel Panthers 2 maps but works with a few minor quirks with Steel Panthers 3 maps also. All fields are available for editing individual hexes. There is a routine to convert SP2 maps to SP3 format. This is not perfect yet but probably is usable.
Download (437k) FSPMap

WAW Map alpha version 0.067 is a supplemental map editor for Steel Panthers World at War. It is not completely finished, but should be useful for making rough maps to be polished up in SPWAW's editor and (for the brave) adding custom features. You may also like the Copy/Paste feature for moving parts of maps around. This is an adaptation of my program FSPMap which can be used for Steel Panthers 2 and 3 compatible maps.
Download(481k) WAW Map

SPMapU is a small program that will show a contour map from a Steel Panthers 2 or 3 map, save or scenario file. This could be useful to scenario designers since when hills are erased, frequently elevated areas, invisible as far as terrain appearance is concerned, are left behind.
Download(202k) SPMapU


Fred's Steel Panther Scenario Editor (FSPSEd) is the latest version (0.32) of SP23Ed. It is an editor to help in design of  Steel Panthers 2 and 3 custom scenarios. Works with saved games and scenarios for SP2 Versions 1.0 and 1.1, SP3 and SPWW2 Version 2.2. (See WAW Ed for SPWAW) Its major features are the rapid statistical assignment of Experience, Morale, Rally and other command skills and easy customization of unit weapons and most of other stats. This package includes Tutorial and sample scenario.This version allows editing SPWW2 2.2 files and includes a hackers "dump" feature and hex editor.
Download(461k) FSPSEd

SPILE (Steel Panthers Image List Editor) and SPILC (Steel Panthers Image List Changer) are two programs that help the user modify the graphics used by Steel Panthers I, II, III,SPWW2 and SPWAW. By using these programs, you can change the icon for the body and turret associated with the image number in the OB files or add completely new graphics. 
Download(270k)  SPILE11

SP1TWW2 is a program that allows you to more or less completely and automatically transfer scenarios from the original Steel Panthers game to SP:WW2 (Version 2.2). This is an alpha version of the program which I have tested on only two scenarios but it worked very well. I invite you to try the program and welcome your feedback. If there is enough interest I will look into making a few improvements and at transferring campaigns.
Download(283k) SP1TWW2

WAW Ed is an adaptation of FSPS23Ed to Steel Panthers World at War. This editor makes it a lot easier to make a large number of changes than the standard editor. Non-standard units can be made without changing the OOB files. Current Version is 0.05
Download(471k) WAWEd

WW2 Ed is an adaptation of FSPS23Ed to Steel Panthers World War 2 Version 3 (Use FSPS23Ed for earlier versions). WW2 Ed will convert Version 2.x scenarios to Version 3. This editor makes it a lot easier to make a large number of changes than the standard editor. Non-standard units can be made without changing the OOB files. Current Version is 0.013
Download(390k) WW2Ed

WW2 Map is an auxilary utility for editing Steel Panthers World War II Version 3 maps. Its major use now is probably converting SP2 and older SPWW2 maps to the new format. Some other editing features are implimented at this point and some are not.
Download(480k) WW2Map

 

WW2toWAW is a program to convert scenarios from SPWW2 (Version 2.3) to SPWAW (Version 2.x). Although there are som compatibility issues the program does pretty well. You will also need WAW Map so that you can transfer the maps.
Download(293k) WW2toWAW

OOB Dump is a program that allows you to convert portions of SPWAW OOB files to CSV format that you can load into a spreadsheet for more convenient editing and viewing. Data saved from the spreadsheet in CSV format can be reloaded into OOB Dump and saved in OOB format. You can also edit data directly with OOB Dump. OOB Dump shows everything, even unused parts of the OOB file.
Download(256k) OOB Dump

Panzer General
These programs are designed to work with the DOS version of Panzer General. They will not work with the WIN95 or Mac versions.

NUPLed  (WIN95) and the DOS program NUPLit are programs that allow changing the New Unit Purchase List in Panzer General. Designers of custom scenarios might find these programs useful for adding otherwise unavailable units to the Purchase screen.
Download(171k)  NUPL02

FPGE is a 32-bit DOS Panzer General scenario editor. Icons and maps are drawn just as in PG. It includes all of the features that you need to make just about any changes you want to an existing scenario or build a new scenario from scratch. C source code included.
Download (214k) FPGE01

PG2XMap and X2PGMap are two DOS utilities that allow transferring maps between XWG Map and Panzer General (at least in so far as they are compatible). Using XWG Map with FPGE should give a fairly full featured editor for Panzer General scenarios.
Download (55k) PG_X_Cvt

Others
FROWED is an experimental program that lets you look at the images in the demo version of Warhammer 40,000 Rites of War. This looks like a pretty good game to me and I wanted to see if there is any interest in an image editor. If there is sufficient interest, especially if there are people who are willing to make a donation if they like and use the final program, I will develop FROWED so that you will be able to edit the images in the final version of the game (unless unforeseen changes take place).
Download(245k) FRowEd01

ShpEd makes standard bitmaps from SSI shp files so that you can edit them. It also reconverts them to shp files so they can be used in the games. Shp files are used in all of the 5-star games except Allied General, in the Steel Panthers series, Panzer General 2  and Age of Rifles. The latest version is 0.50 which now includes direct shp file to shp file transfers.
Download(494k)  ShpEd05

C++Builder source code for ShpEd
Download (94k) ShpEdSrc

Shp DOS Utilities. Unshp will extract all of the images in a shp file into Windows bmp format. Makshp will convert a series of bmp files into a shp file. Hdshp is useful for fixing headers for Steel Panthers files generated by Makshp. Version 0.3 handles 800x600 images, up to 5000 icons and fixes some bugs.
Download(91k)  Unshp03

Fred's Record Viewer. FRV is a 32-bit MS-Windows (tm) program designed to supplement a standard hex editor, not replace it. It is designed mainly to assist in viewing binary files with a regular structure. It has minimal editing features. FRV shows files in two ways. As a two dimensional structure, useful for viewing fixed length data structures and as three dimensional structures good for viewing maps. Several display options such as hexadecimal, decimal, or mixed ASCII and hexadecimal are available. In addition, ranges can be set to be displayed in a separate panel as ASCII text. To help locate particular data, certain values or ranges can be displayed in a highlighted mode. A calculator supporting both hexadecimal and decimal input and results is included. Some powerful search options and a color coded file visualization mode are also available. For frequently viewed files, a configuration file which will be loaded on startup containing standard settings and field labels can be written. There are provisions made for formatted output to the clipboard for importing into a text editor. Data blocks can be saved and loaded in CSV format for manipulation in spreadsheets. A limited file comparison function is also available.
Download (365k) FRV019

WIREd is an alpha release of a map/scenaro editor for SSI's War in Russia (WIR) now being updated and distributed by Matrix Games. Because I am unfamiliar with the game, the editor may not be as easy to use or as accurate as it should be but almost all of the data in a scenario is accessible.
Download (342k) WIREd



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